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Atrinik Client 2.5
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#include <global.h>Go to the source code of this file.
Defines | |
| #define | BITMAP_MAX (sizeof(bitmap_name) / sizeof(_bitmap_name)) |
Functions | |
| static void | init_game_data () |
| static void | delete_player_lists () |
| static int | load_bitmap (int index) |
| static void | init_signals () |
| static int | game_status_chain () |
| static void | load_bitmaps () |
| void | free_bitmaps () |
| static void | play_action_sounds () |
| void | list_vid_modes () |
| static void | display_layer1 () |
| static void | display_layer2 () |
| static void | display_layer3 () |
| static void | display_layer4 () |
| static void | DisplayCustomCursor () |
| int | main (int argc, char *argv[]) |
Variables | |
| SDL_Surface * | ScreenSurface |
| struct sockaddr_in | insock |
| ClientSocket | csocket |
| struct _fire_mode | fire_mode_tab [FIRE_MODE_INIT] |
| int | RangeFireMode |
| server_struct * | selected_server = NULL |
| static char | argServerName [2048] |
| static int | argServerPort |
| uint32 | LastTick |
| int | f_custom_cursor = 0 |
| int | x_custom_cursor = 0 |
| int | y_custom_cursor = 0 |
| int | map_udate_flag |
| int | map_redraw_flag |
| help_files_struct * | help_files |
| _game_status | GameStatus |
| _anim_table * | anim_table = NULL |
| Animations * | animations = NULL |
| size_t | animations_num = 0 |
| struct screensize * | Screensize |
| _face_struct | FaceList [MAX_FACE_TILES] |
| struct msg_anim_struct | msg_anim |
| static time_t | last_keepalive |
| static _bitmap_name | bitmap_name [BITMAP_INIT] |
| _Sprite * | Bitmaps [BITMAP_MAX] |
Client main related functions.
Definition in file main.c.
| #define BITMAP_MAX (sizeof(bitmap_name) / sizeof(_bitmap_name)) |
| static void delete_player_lists | ( | ) | [static] |
| static void display_layer1 | ( | ) | [static] |
| static void display_layer3 | ( | ) | [static] |
| static void display_layer4 | ( | ) | [static] |
| static void DisplayCustomCursor | ( | ) | [static] |
| static int game_status_chain | ( | ) | [static] |
| static void init_game_data | ( | ) | [static] |
| static void init_signals | ( | ) | [static] |
| static int load_bitmap | ( | int | idx | ) | [static] |
| static void load_bitmaps | ( | ) | [static] |
| int main | ( | int | argc, |
| char * | argv[] | ||
| ) |
| static void play_action_sounds | ( | ) | [static] |
| _anim_table* anim_table = NULL |
| size_t animations_num = 0 |
char argServerName[2048] [static] |
int argServerPort [static] |
_bitmap_name bitmap_name[BITMAP_INIT] [static] |
| _face_struct FaceList[MAX_FACE_TILES] |
time_t last_keepalive [static] |
| struct msg_anim_struct msg_anim |
| struct screensize* Screensize |
| SDL_Surface* ScreenSurface |
| server_struct* selected_server = NULL |
1.7.4