Data Structures | Defines | Typedefs | Variables

include/player_shop.h File Reference

#include <include.h>

Go to the source code of this file.

Data Structures

struct  shop_struct
struct  shop_gui_struct
struct  coins_struct

Defines

#define SHOP_INPUT_TYPE_NROF   1
#define SHOP_INPUT_TYPE_PRICE   2
#define SHOP_INPUT_TYPES   2
#define SHOP_STATE_NONE   0
#define SHOP_STATE_OPEN   1
#define SHOP_STATE_BUYING   2
#define SHOP_MAX_ITEMS   28
#define MAX_PRICE_VALUE   100000000

Typedefs

typedef struct shop_struct _shop_struct
typedef struct shop_gui_struct _shop_gui_struct
typedef struct coins_struct coins_struct

Variables

_shop_gui_structshop_gui

Detailed Description

Handles player shop structures and function prototypes.

Definition in file player_shop.h.


Define Documentation

#define MAX_PRICE_VALUE   100000000

Maximum price value the server will accept

Definition at line 134 of file player_shop.h.

#define SHOP_MAX_ITEMS   28

Maximum number of items in a shop. This number is validated by the server, so there's no point in increasing it in order to sell more items.

Definition at line 131 of file player_shop.h.


Typedef Documentation

Shop GUI structure

typedef struct shop_struct _shop_struct

Shop item structure.

typedef struct coins_struct coins_struct

Structure for money types


Variable Documentation

The shop GUI.

Definition at line 33 of file player_shop.c.