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Atrinik Client 2.5
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#include <global.h>Go to the source code of this file.
Functions | |
| void | server_files_init () |
| void | server_files_load (int post_load) |
| static char * | server_file_path (size_t id, char *buf, size_t buf_size) |
| FILE * | server_file_open (size_t id) |
| void | server_file_save (size_t id, unsigned char *data, size_t len) |
| int | server_files_updating () |
| void | server_files_setup_add (char *buf, size_t buf_size) |
| int | server_files_parse_setup (const char *cmd, const char *param) |
| void | server_files_clear_update () |
Variables | |
| static const char *const | server_file_names [SERVER_FILES_MAX] |
| static const char *const | server_file_setup_names [SERVER_FILES_MAX] |
| static void(* | server_file_funcs [SERVER_FILES_MAX])() |
| static void(* | server_file_funcs_reload [SERVER_FILES_MAX])() |
| static server_files_struct | server_files [SERVER_FILES_MAX] |
Manages server file updates.
Definition in file server_files.c.
| FILE* server_file_open | ( | size_t | id | ) |
Open a server file for reading.
| id | ID of the server file, one of SERVER_FILE_xxx. |
Definition at line 157 of file server_files.c.
| static char* server_file_path | ( | size_t | id, |
| char * | buf, | ||
| size_t | buf_size | ||
| ) | [static] |
Construct a path to the specified file.
| id | ID of the server file, one of SERVER_FILE_xxx. | |
| [out] | buf | Will contain the constructed path. |
| buf_size | Size of 'buf'. |
Definition at line 147 of file server_files.c.
| void server_file_save | ( | size_t | id, |
| unsigned char * | data, | ||
| size_t | len | ||
| ) |
We have received the server file we asked for, so save it to disk.
| id | ID of the server file, one of SERVER_FILE_xxx. |
| data | The data to save. |
| len | Length of 'data'. |
Definition at line 176 of file server_files.c.
| void server_files_clear_update | ( | ) |
Clear update flag from all server files.
Definition at line 301 of file server_files.c.
| void server_files_init | ( | ) |
Initialize the necessary structures.
Definition at line 69 of file server_files.c.
| void server_files_load | ( | int | post_load | ) |
Load the server files. If they haven't changed since last load, no loading will be done.
| post_load | Unless 1, (re)parsing the server files will not be done. |
Definition at line 78 of file server_files.c.
| int server_files_parse_setup | ( | const char * | cmd, |
| const char * | param | ||
| ) |
Try to parse setup command as server file status response.
| cmd | Command. |
| param | Command parameter. |
Definition at line 270 of file server_files.c.
| void server_files_setup_add | ( | char * | buf, |
| size_t | buf_size | ||
| ) |
Add data about server files we have to the setup string sent to the server.
| [out] | buf | Where to write. |
| buf_size | Size of 'buf'. |
Definition at line 243 of file server_files.c.
| int server_files_updating | ( | ) |
Figure out whether there are server files being updated.
Definition at line 209 of file server_files.c.
void(* server_file_funcs[SERVER_FILES_MAX])() [static] |
{
NULL, NULL, NULL, NULL, read_bmaps,
read_help_files, file_updates_parse, spells_init, server_settings_init,
read_anims, effects_init, skills_init
}
Post-loading functions to call.
Definition at line 49 of file server_files.c.
void(* server_file_funcs_reload[SERVER_FILES_MAX])() [static] |
{
NULL, NULL, NULL, NULL, NULL,
NULL, NULL, spells_reload, NULL,
anims_reset, effects_reinit, skills_reload
}
Functions to call if the server file was already loaded.
Definition at line 57 of file server_files.c.
const char* const server_file_names[SERVER_FILES_MAX] [static] |
{
NULL, NULL, NULL, NULL, "bmaps",
"hfiles", "updates", "spells", "settings",
"anims", "effects", "skills"
}
File names of the server files inside srv_files directory.
Definition at line 33 of file server_files.c.
const char* const server_file_setup_names[SERVER_FILES_MAX] [static] |
{
NULL, NULL, NULL, NULL, "bpf",
"hpf", "upf", "spfv2", "ssf",
"amfv2", "eff", "skfv2"
}
Identifiers of the server files used in the setup command.
Definition at line 41 of file server_files.c.
server_files_struct server_files[SERVER_FILES_MAX] [static] |
The server files.
Definition at line 65 of file server_files.c.
1.7.4