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Atrinik Client 2.5
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00001 /************************************************************************ 00002 * Atrinik, a Multiplayer Online Role Playing Game * 00003 * * 00004 * Copyright (C) 2009-2011 Alex Tokar and Atrinik Development Team * 00005 * * 00006 * Fork from Daimonin (Massive Multiplayer Online Role Playing Game) * 00007 * and Crossfire (Multiplayer game for X-windows). * 00008 * * 00009 * This program is free software; you can redistribute it and/or modify * 00010 * it under the terms of the GNU General Public License as published by * 00011 * the Free Software Foundation; either version 2 of the License, or * 00012 * (at your option) any later version. * 00013 * * 00014 * This program is distributed in the hope that it will be useful, * 00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00017 * GNU General Public License for more details. * 00018 * * 00019 * You should have received a copy of the GNU General Public License * 00020 * along with this program; if not, write to the Free Software * 00021 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00022 * * 00023 * The author can be reached at admin@atrinik.org * 00024 ************************************************************************/ 00025 00030 #ifndef SERVER_SETTINGS_H 00031 #define SERVER_SETTINGS_H 00032 00034 enum 00035 { 00036 SERVER_TEXT_STEP0, 00037 SERVER_TEXT_STEP1, 00038 SERVER_TEXT_STEP2, 00039 00040 SERVER_TEXT_STATS, 00041 SERVER_TEXT_LOGIN, 00042 00043 SERVER_TEXT_PROTECTION_GROUPS, 00044 SERVER_TEXT_PROTECTION_LETTERS, 00045 SERVER_TEXT_PROTECTION_FULL, 00046 00047 SERVER_TEXT_SPELL_PATHS, 00048 SERVER_TEXT_SKILL_TYPES, 00049 00050 SERVER_TEXT_MAX 00051 }; 00052 00054 typedef struct char_struct 00055 { 00057 char *name; 00058 00060 uint32 base_hp; 00061 00063 uint16 base_sp; 00064 00066 uint16 base_grace; 00067 00069 char *gender_archetypes[GENDER_MAX]; 00070 00072 char *gender_faces[GENDER_MAX]; 00073 00075 uint16 points_max; 00076 00078 int stats_base[NUM_STATS]; 00079 00081 int stats_min[NUM_STATS]; 00082 00084 int stats_max[NUM_STATS]; 00085 00087 char *desc; 00088 } char_struct; 00089 00093 typedef struct server_settings 00094 { 00096 uint32 max_level; 00097 00099 sint64 *level_exp; 00100 00102 char_struct *characters; 00103 00105 size_t num_characters; 00106 00108 char *text[SERVER_TEXT_MAX]; 00109 00111 char protection_letters[20][MAX_BUF]; 00112 00114 char protection_full[20][MAX_BUF]; 00115 00117 char spell_paths[SPELL_PATH_NUM][MAX_BUF]; 00118 00120 char skill_types[SKILL_LIST_TYPES][MAX_BUF]; 00121 } server_settings; 00122 00123 server_settings *s_settings; 00124 00125 #endif
1.7.4