Atrinik Client 2.5
Data Fields
_fire_mode Struct Reference

#include <main.h>

Data Fields

int item
int amun
spell_entry_structspell
skill_entry_structskill
char name [128]

Detailed Description

Fire mode structure

Definition at line 168 of file main.h.


Field Documentation

Ammunition

Definition at line 174 of file main.h.

Item

Definition at line 171 of file main.h.

char _fire_mode::name[128]

Name

Definition at line 182 of file main.h.

Skill

Definition at line 179 of file main.h.


The documentation for this struct was generated from the following file: