Atrinik Client 2.5
Data Fields
server_settings Struct Reference

#include <server_settings.h>

Data Fields

uint32 max_level
sint64 * level_exp
char_structcharacters
size_t num_characters
char * text [SERVER_TEXT_MAX]
char protection_letters [20][MAX_BUF]
char protection_full [20][MAX_BUF]
char spell_paths [SPELL_PATH_NUM][MAX_BUF]
char skill_types [SKILL_LIST_TYPES][MAX_BUF]

Detailed Description

Server settings structure, initialized from the server_settings srv file.

Definition at line 93 of file server_settings.h.


Field Documentation

Races that can be selected to be played.

Definition at line 102 of file server_settings.h.

Experience needed for each level.

Definition at line 99 of file server_settings.h.

Maximum reachable level.

Definition at line 96 of file server_settings.h.

Number of server_settings::characters.

Definition at line 105 of file server_settings.h.

Full protection names.

Definition at line 114 of file server_settings.h.

Protection few-letter acronyms.

Definition at line 111 of file server_settings.h.

char server_settings::skill_types[SKILL_LIST_TYPES][MAX_BUF]

Skill type names.

Definition at line 120 of file server_settings.h.

char server_settings::spell_paths[SPELL_PATH_NUM][MAX_BUF]

Spell path names.

Definition at line 117 of file server_settings.h.

char* server_settings::text[SERVER_TEXT_MAX]

Server-configured strings.

Definition at line 108 of file server_settings.h.


The documentation for this struct was generated from the following file: