Atrinik Client  4.0
Data Structures | Macros | Typedefs
client.h File Reference

Go to the source code of this file.

Data Structures

struct  Animations
 
struct  _anim_table
 
struct  command_buffer
 
struct  client_socket
 
struct  socket_command_struct
 
struct  clioption_settings_struct
 

Macros

#define MAX_SKILL   6
 
#define INPUT_MODE_NO   0
 
#define INPUT_MODE_CONSOLE   1
 
#define INPUT_MODE_NUMBER   2
 
#define NUM_MODE_GET   1
 
#define NUM_MODE_DROP   2
 
#define SDL_color_copy(_color, _color2)
 
#define SPELL_DESC_TOWN   0x01
 
#define SPELL_DESC_DIRECTION   0x02
 
#define SPELL_DESC_SELF   0x04
 
#define SPELL_DESC_FRIENDLY   0x08
 
#define SPELL_DESC_ENEMY   0x10
 

Typedefs

typedef struct Animations Animations
 
typedef struct _anim_table _anim_table
 
typedef struct command_buffer command_buffer
 
typedef struct client_socket client_socket_t
 
typedef struct
socket_command_struct 
socket_command_struct
 
typedef struct
clioption_settings_struct 
clioption_settings_struct
 

Detailed Description

Various defines.

Definition in file client.h.

Macro Definition Documentation

#define SDL_color_copy (   _color,
  _color2 
)
Value:
{ \
(_color)->r = (_color2)->r; \
(_color)->g = (_color2)->g; \
(_color)->b = (_color2)->b; \
}

Copies information from one color structure into another.

Definition at line 94 of file client.h.

Typedef Documentation

One command buffer.