Atrinik Client  4.0
notification.h
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2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
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6  * Fork from Crossfire (Multiplayer game for X-windows). *
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24 
30 #ifndef NOTIFICATION_H
31 #define NOTIFICATION_H
32 
36 typedef struct notification_struct {
38  int alpha;
39 
41  char *action;
42 
44  char *shortcut;
45 
47  uint32_t start_ticks;
48 
53  uint32_t delay;
55 
61 #define CMD_NOTIFICATION_TEXT 0
62 
63 #define CMD_NOTIFICATION_ACTION 1
64 
65 #define CMD_NOTIFICATION_SHORTCUT 2
66 
70 #define CMD_NOTIFICATION_DELAY 3
71 
78 #define NOTIFICATION_DEFAULT_WIDTH 200
79 
80 #define NOTIFICATION_DEFAULT_FONT FONT_ARIAL11
81 
82 #define NOTIFICATION_DEFAULT_DELAY (30 * 1000)
83 
84 #define NOTIFICATION_DEFAULT_FADEOUT (5 * 1000)
85 
87 #endif
struct notification_struct notification_struct