Atrinik Client  4.0
progress.h
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2  * Atrinik, a Multiplayer Online Role Playing Game *
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24 
30 #ifndef PROGRESS_H
31 #define PROGRESS_H
32 
36 typedef struct progress_dots {
38  uint32_t ticks;
39 
41  uint8_t dot;
42 
44  uint8_t done;
46 
48 #define PROGRESS_DOTS_NUM (5)
49 
50 #define PROGRESS_DOTS_SPACING (2)
51 
52 #define PROGRESS_DOTS_TICKS (275)
53 
54 #endif
uint8_t done
Definition: progress.h:44
struct progress_dots progress_dots
uint8_t dot
Definition: progress.h:41
uint32_t ticks
Definition: progress.h:38