Atrinik Client  4.0
Data Fields
_fire_mode Struct Reference

#include <main.h>

Data Fields

int item
 
int amun
 
spell_entry_structspell
 
skill_entry_structskill
 
char name [128]
 

Detailed Description

Fire mode structure

Definition at line 202 of file main.h.

Field Documentation

int _fire_mode::amun

Ammunition

Definition at line 207 of file main.h.

int _fire_mode::item

Item

Definition at line 204 of file main.h.

char _fire_mode::name[128]

Name

Definition at line 215 of file main.h.

skill_entry_struct* _fire_mode::skill

Skill

Definition at line 212 of file main.h.


The documentation for this struct was generated from the following file: