Atrinik Client  4.0
Data Fields
effect_sprite Struct Reference

#include <effects.h>

Data Fields

struct effect_spritenext
 
struct effect_spriteprev
 
int x
 
int y
 
uint32_t delay_ticks
 
uint32_t created_tick
 
struct effect_sprite_defdef
 

Detailed Description

One sprite currently shown.

Definition at line 122 of file effects.h.

Field Documentation

uint32_t effect_sprite::created_tick

When the sprite was created.

Definition at line 139 of file effects.h.

struct effect_sprite_def* effect_sprite::def

Settings of this sprite.

Definition at line 142 of file effects.h.

uint32_t effect_sprite::delay_ticks

Last time the sprite was moved, in ticks.

Definition at line 136 of file effects.h.

struct effect_sprite* effect_sprite::next

Next sprite.

Definition at line 124 of file effects.h.

struct effect_sprite* effect_sprite::prev

Previous sprite.

Definition at line 127 of file effects.h.

int effect_sprite::x

Current X position of the sprite.

Definition at line 130 of file effects.h.

int effect_sprite::y

Current Y position of the sprite.

Definition at line 133 of file effects.h.


The documentation for this struct was generated from the following file: