Atrinik Client  4.0
Data Fields
sprite_effects Struct Reference

#include <sprite.h>

Data Fields

uint32_t flags
 Bit combination of Sprite drawing flags.
 
uint8_t dark_level
 Dark level.
 
uint8_t alpha
 Alpha value.
 
uint32_t stretch
 Tile stretching value.
 
int16_t zoom_x
 Horizontal zoom.
 
int16_t zoom_y
 Vertical zoom.
 
int16_t rotate
 Rotate value.
 
char glow [COLOR_BUF]
 
uint8_t glow_speed
 
uint8_t glow_state
 

Detailed Description

Used to pass data to surface_show_effects().

Definition at line 45 of file sprite.h.


The documentation for this struct was generated from the following file: